0.2.0


Added

  • Introduced free movement mode, meaning that once all Monsters are dead in a room, Heroes won’t take turns to move and movement won’t count as an action, but instead can move freely, while respecting their movement speed.
  • Added a model for the Priest of Driftfall
  • Added extra lighting facing the Heroes in-game and in selection screen
  • Added an extra random Y rotation to all units when spawning
  • Added a maximum range for all weapons and spells
  • Showing the maximum range for all ranged weapons on the floor

Fixed

  • Restored the hovering outline
  • Prevent players to make multiple attacks by clicking too fast
  • Fixed an issue where dungeons in some levels got light bleed from the outside directional light

Changed

  • Updated the Gorrot animations and made the Monster slower.
  • Made keys non-discardable to prevent players from accidentally or purposefully discarding them and thus being unable to finish a level.
  • Units can only attack once Sneak now costs an action

Files

Heroes & Monsters 0.2.0 (Mac)
External
May 02, 2022
Heroes & Monsters 0.2.0 (Linux)
External
May 02, 2022
Heroes & Monsters 0.2.0 (Windows)
External
May 02, 2022

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